tag:blogger.com,1999:blog-8742813618758333424.post3208503928179248127..comments2024-03-11T16:03:41.791-03:00Comments on 1CC Log for Shmups: R-Type III - The Third Lightning (SNES)Edwardhttp://www.blogger.com/profile/17491361099947592597noreply@blogger.comBlogger11125tag:blogger.com,1999:blog-8742813618758333424.post-60187726346695832812017-07-28T12:34:24.146-03:002017-07-28T12:34:24.146-03:00Well, I did mention "a tiny bit", so yea...Well, I did mention "a tiny bit", so yeah, there's probably a fine line between both games in regards to diifficulty.<br />:)<br /><br />I could also have been *a little* biased by having previously beaten R-Type II prior to tackling Super R-Type, or it's just the fact that having to deal with a different type of force pod naturally demands more effort to learn the game.<br /><br />My pick for easiest R-Type would be the SMS port. :PEdwardhttps://www.blogger.com/profile/17491361099947592597noreply@blogger.comtag:blogger.com,1999:blog-8742813618758333424.post-53442817452695081072017-07-27T20:32:43.270-03:002017-07-27T20:32:43.270-03:00I'm amazed you found this harder than Super R-...I'm amazed you found this harder than Super R-Type. This game has checkpoints but Super kicks you back to the beginning of the stage even if you got to the boss. Also, some bosses have so much health and rather tricky patterns that it more or less demands that you kill them with a single well-timed charge. I'd also argue that Super requires more memorization (stages 3, 5, and 6) whereas only the lava flows of the factory stage of III force you to really learn the stage. I actually think this is the easiest R-Type game (outside of toned-down ports like the Game Boy version.)Anonymoushttps://www.blogger.com/profile/13321939691504587705noreply@blogger.comtag:blogger.com,1999:blog-8742813618758333424.post-29534294078202706892015-02-20T13:15:24.227-02:002015-02-20T13:15:24.227-02:00Oh... I finally caught your curiosity for this gam...Oh... I finally caught your curiosity for this game. :P<br /><br />- SinfulAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-8742813618758333424.post-42214340473968243052015-02-20T01:52:03.393-02:002015-02-20T01:52:03.393-02:00Noted!
I'll see if I can squeeze Battle Squadr...Noted!<br />I'll see if I can squeeze Battle Squadron in my MD schedule for 2015.<br />:PEdwardhttps://www.blogger.com/profile/17491361099947592597noreply@blogger.comtag:blogger.com,1999:blog-8742813618758333424.post-37601887654609205372015-02-19T11:04:49.365-02:002015-02-19T11:04:49.365-02:00Battle Squadron for Genesis is the hardest STG I&#...Battle Squadron for Genesis is the hardest STG I've ever played and one that feels like I'll never beat. The difficulty of this game is very alien to me too... E u r o alien. As in I've played very hard games and made much progress in other very hard 1cc quests STGs as Darius II AC & Gradius III AC. But in Darius and Gradius the Japanese difficulty game design mentality keeps pulling me back more and more to go the distance. But Euro Battle Squadron hits me with a truck to never get up again, kinda vibe...<br /><br />- Sinful Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-8742813618758333424.post-65500982272912223312015-02-17T22:53:53.852-02:002015-02-17T22:53:53.852-02:00I haven't tried Galmedes yet, but hopefully wi...I haven't tried Galmedes yet, but hopefully will in the future.<br />Probably in one of those tourneys... RGF or some other Facebook community.<br />:)Edwardhttps://www.blogger.com/profile/17491361099947592597noreply@blogger.comtag:blogger.com,1999:blog-8742813618758333424.post-76805383178703370592015-02-12T06:28:35.095-02:002015-02-12T06:28:35.095-02:00Haha, I look forward to reading about your efforts...Haha, I look forward to reading about your efforts. One of the hardest shmups I've played lately is Galmedes (Arcade) - ever played that one? I can't even finish the first stage on one credit and I had to use about a million save states to get far enough to grab the screenshots in my review :PRetroKingSimonhttps://www.blogger.com/profile/05609689348601442117noreply@blogger.comtag:blogger.com,1999:blog-8742813618758333424.post-92044798533658943702015-02-09T11:06:50.909-02:002015-02-09T11:06:50.909-02:00End to my talents? I hope not!
Anyway, flattering ...End to my talents? I hope not!<br />Anyway, flattering jokes aside, it's just a matter of persistence and practice. In the case of R-Type III, I don't think it's harder than, let's say, the first or the second arcade R-Types.<br /><br />As for shmups I haven't been able to 1CC... Hmmm... From all the ones I tried to clear so far I gave up on stuff like Star Force and Raystorm. Evil, evil games! But I'll get back to them, oh yes I will. :)Edwardhttps://www.blogger.com/profile/17491361099947592597noreply@blogger.comtag:blogger.com,1999:blog-8742813618758333424.post-42710594946778172015-02-09T10:55:01.416-02:002015-02-09T10:55:01.416-02:00One of the best things in R-Type III is the abilit...One of the best things in R-Type III is the ability to map all buttons. I'm not fond of the SNES controller at all, so that's a nice plus. I wouldn't like having to fire with A or X at all.<br /><br />In the second loop everything moves a lot faster in stage 1, so yeah, the pacing picks up a good notch. And you need to know where to stand in advance, as in the rotating laser part that traps you if you stay in the lower half of the screen.Edwardhttps://www.blogger.com/profile/17491361099947592597noreply@blogger.comtag:blogger.com,1999:blog-8742813618758333424.post-50880539214531303802015-02-09T06:26:54.985-02:002015-02-09T06:26:54.985-02:00Blimey, is there no end to your talents? I have th...Blimey, is there no end to your talents? I have this for my SNES but I've never gotten very far - it's tough even for an R-Type game! Just out of interest, are there any shmups you've not been able to 1CC?RetroKingSimonhttps://www.blogger.com/profile/05609689348601442117noreply@blogger.comtag:blogger.com,1999:blog-8742813618758333424.post-12902283614089337632015-02-08T11:33:57.878-02:002015-02-08T11:33:57.878-02:00Ah, finally. I see you started the opening paragra...Ah, finally. I see you started the opening paragraph with a lot of love.<br /><br />Yes, I love the 3 force balls idea. It's like R-Type finally has the choice of 3 different ships. So more replay and fun messing around through the same levels with different tactics. <br /><br />So you prefer Y button to be autofire. Don't remember if I used it too, but for me I prefer autofire to either Y or X. Only thing I wouldn't do is keep the L & R shoulder buttons. Especially on SNES since it makes me hold the gamepad in a much less comfortable position & grip. And I recall R-Type 3 allowing full button customization. So for me at least the L button (most annoying button) would be scrapped, as always. With R & a face button for charge shot selection. Gamepad comfort I've always been very picky about... think my setup was X=auto, A=shot, B=charge, & Y=force? Or something close to this.<br /><br />Cyclone was my fave when I played.<br /><br />I'll say that first stage tune is very epic. Always pumps me up and set the mood so perfectly.<br /><br />Again not playing with the classic setup as usually seems the norm for you? Wind of change, I guess. And I will now remember to mess with the shadow force more next time I fire this game up. Highlight of Cyclone Force for me is the yo-yo affect. Something I at one point thought all R-Types did, but it was a memory lie. So was very excited when this Force granted my wishes. And main reason I loved Cyclone.<br /><br />Was the pacing of the first stage improved with loop 2? I never made it past the boss rush for this game yet because my main drive was to see if I could beat the lava stage after hearing a guy named Ace (yep, same Ace) on Gradius forum saying he could never pass that stage. Strange motive, I know. Guess I got some masochist in me. That, And I'm not too fond of boss rushes. Still really great game in a great series that I need to get back to. Why I so much enjoyed reading what you had to say.<br /><br />- SinfulAnonymousnoreply@blogger.com