1CC Log for Shmups
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Sunday, January 30, 2011
Mamoru-kun (Xbox 360)
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Unscrolling Vertical / Vertical Checkpoints OFF 5 Difficulty levels 2 to 6 Stages Ship speed variable / selectable at start - - - - - - - De...
8 comments:
Thursday, January 27, 2011
Paper Sky (Xbox Live)
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Horizontal Checkpoints OFF 1 Difficulty level 5 Stages Ship speed fixed - - - - - - - Developed by CrimsinRaven Published by Native Studio ...
2 comments:
Monday, January 24, 2011
Dead Moon (PC Engine)
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Horizontal Checkpoints OFF 1 Difficulty level 6 Stages Ship speed selectable - - - - - - - Developed by T.S.S. Published by T.S.S. in 1991 ...
3 comments:
Thursday, January 20, 2011
Stahlfeder (Playstation)
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Vertical Checkpoints OFF 3 Difficulty levels 6 Stages Ship speed fixed, selectable at start - - - - - - - Developed by Santos Published by...
1 comment:
Tuesday, January 18, 2011
Rayxanber (FM Towns)
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Horizontal Checkpoints ON 1 Difficulty level 8 Stages Ship speed fixed - - - - - - - Developed by Data West Published by Data West in 1990 ...
11 comments:
Saturday, January 15, 2011
Master of Weapon (Playstation 2)
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Vertical Checkpoints OFF 4 Difficulty levels 6 Stages Ship speed by icons - - - - - - - Developed by Taito in 1989 Published by Taito in 20...
4 comments:
Thursday, January 13, 2011
Omega Five (Xbox Live)
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Arena Checkpoints OFF 1 Difficulty level 4 Stages Ship speed fixed, selectable at start - - - - - - - Developed by Natsume Published by Hud...
4 comments:
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