1CC Log for Shmups
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Monday, November 24, 2014
Pop'n TwinBee (SNES)
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Vertical Checkpoints OFF 7 Difficulty levels 7 Stages (loopable) Ship speed by icons - - - - - - - Developed by Konami Published by Kon...
7 comments:
Thursday, November 20, 2014
Wonder Boy III - Monster Lair (Playstation 2)
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Hybrid (Horizontal / Platformer) Checkpoints OFF 2 Difficulty levels 14 Stages Ship speed fixed - - - - - - - Developed by Sega/Westone in...
2 comments:
Wednesday, November 12, 2014
Thunder Spirits (SNES)
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Horizontal Checkpoints OFF 4 Difficulty levels 8 Stages Ship speed selectable - - - - - - - Developed by Technosoft / Toshiba EMI Publis...
11 comments:
Tuesday, November 4, 2014
Action Fighter (Master System)
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Vertical Checkpoints ON 1 Difficulty level 5 Stages Ship speed controllable / by icons - - - - - - - Developed by Sega Published by Sega i...
6 comments:
Thursday, October 30, 2014
Sky Ninja War (Xbox Live)
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Horizontal Checkpoints OFF 3 Difficulty levels 5 Stages Ship speed fixed - - - - - - - Developed by Winglay Published by Winglay in 2011...
7 comments:
Saturday, October 18, 2014
Judgement Silversword (Xbox 360)
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Vertical Checkpoints OFF 3 Difficulty levels 31 Stages Ship speed fixed - - - - - - - Developed by M-Kai in 2004 Published by Qute in 2011...
2 comments:
Friday, October 17, 2014
Forgotten Worlds (Master System)
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Arena Checkpoints OFF 3 Difficulty levels 5 Stages Ship speed by icons - - - - - - - Developed by Capcom Reprogrammed and published by Seg...
1 comment:
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